Week15
PVector:
PVector pt;
PVector pt;
PImage img;
void setup(){
size(600,600);
img=loadImage("img.jpg");
pt=new PVector(10,20,0);
}
void draw(){
image(img,0,0);
println(pt.x);
}
拉彈弓:
PVector pt,Y;
PImage img;
void setup(){
size(600,600);
Y=new PVector(100,300);
pt=new PVector(100,300);
}
void draw(){
background(255);
line(pt.x,pt.y,Y.x,Y.y);
textSize(40);
fill(255,100,0);text("Y",Y.x,Y.y);
fill(255);ellipse(pt.x,pt.y,30,30);
}
void mouseDragged(){
pt.x=mouseX;
pt.y=mouseY;
}
拉弓並彈出:
PVector pt,Y,v;
PImage img;
void setup(){
size(600,600);
Y=new PVector(100,300);
pt=new PVector(100,300);
}
void draw(){
background(255);
line(pt.x,pt.y,Y.x,Y.y);
textSize(40);
fill(255,100,0);text("Y",Y.x,Y.y);
fill(255);ellipse(pt.x,pt.y,30,30);
if(v!=null)pt.add(v);
}
void mouseDragged(){
pt.x=mouseX;
pt.y=mouseY;
}
void mouseReleased(){
PVector diff=PVector.sub(Y,pt);
v=diff.div(10);
}
Joystick控制移動
Arduino:
void setup() {
// put your setup code here, to run once:
pinMode(2,INPUT_PULLUP);
Serial.begin(9600);
}
void loop() {
// put your main code here, to run repeatedly:
int x=analogRead(A0);
int y=analogRead(A1);
int sw= digitalRead(2);
Serial.write(x/4);
Serial.write(y/4);
Serial.write(sw);
delay(20);
}
Processing:
import processing.serial.*;
Serial myPort;
void setup(){
size(256,256);
myPort = new Serial(this,"COM4",9600);
}
int ballX=0,ballY=0;
void draw(){
background(255);
if(myPort.available()>=3){
int x=myPort.read();
int y=myPort.read();
int sw=myPort.read();
ballX=x;
ballY=y;
}
fill(255,0,0);
ellipse(ballX,ballY,10,10);
}



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