今天一開始教了可以把圖片由下往上飛
接下來他會由不同角度望上飛
接下來就快更水果冷者一樣了,看下方圖片
PImage img;// 圖檔
float x=100, y=200, vx=3, vy= -30;//(x,y)
int fruitDie=0;
void setup(){
size(500,500);
img = loadImage("bbb.jpg");
}
void draw(){
background(0);
image(img,x,y,100,100);
x += vx;
y += vy;
vy += 0.98;
if(y>500) fruitDie=1;
if(x<mouseX&&mouseX<x+100&&y<mouseY&&mouseY<y+100)fruitDie=1;
stroke(255);line(mouseX,mouseY,pmouseX,pmouseY);
if(fruitDie==1){
if(frameCount%2==0){
x=random(250); y=500; vx=random(2,3);vy=-random(28,32);
}
else{
x=random(250,500);y=500; vx=-random(2,3); vy=-random(28,32);
}
fruitDie=0;
}
}
最後可以把身茵放進去,切水果就會有聲音了。
import ddf.minim.*;
Minim minim;
AudioPlayer player1;//聲音物件的變數
AudioPlayer player2;
PImage img;// 圖檔
float x=100, y=200, vx=3, vy= -30;//(x,y)
int fruitDie=0;//一開始水果沒有死!!!
void setup(){
size(500,500);
img = loadImage("bbb.jpg");
minim = new Minim(this);
player1 = minim. loadFile("zzz.wav");
player2 = minim. loadFile("xxx.wav");
player1.loop();
}
void draw(){
background(0);//黑背景
image(img,x,y,100,100);
x += vx;
y += vy;
vy += 0.98;//拋物線(重力加速度)
if(y>500) fruitDie=1;
if(x<mouseX&&mouseX<x+100&&y<mouseY&&mouseY<y+100){//切水果
fruitDie=1;
player2.rewind();
player2.play();
}
stroke(255);line(mouseX,mouseY,pmouseX,pmouseY);//白色的刀
if(fruitDie==1){
if(frameCount%2==0){
x=random(250); y=500; vx=random(2,3);vy=-random(28,32);
}
else{
x=random(250,500);y=500; vx=-random(2,3); vy=-random(28,32);
}
fruitDie=0;
}
}




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